• kotaKat 3 days ago

I noticed quite recently in awe at the Chinese parts recycling market with the N95 (and a few other old Nokias) - https://www.ebay.com/itm/227249518747

Apparently they've been rebuilding full "new" N95s and other Nokia fare from old motherboards and new spares/knockoff parts. It's like a new legitimate knockoff from the grey market? They've even got things like 'refurbed' N900s...

Mine came with a text message still in the inbox from testing it with a test SMS on China Mobile in 2025 - so even the modem works!

I'll have to give this a shot on my own N95.

https://leoncini.com.ar/proyecto.php?id=xash3d since it's not linked from TomsHardware.

• ndiddy an hour ago

What is the purpose of refurbishing old phones like this? Is it just to sell to enthusiasts/collectors? In most of the world, 3G has been shut down and 2G is either already shut down or in the process of being shut down, so you wouldn't be able to get much practical use out of the phone.

• kotaKat 23 minutes ago

fun thing is a bunch of hobbyists are running around with SDRs and old cell hardware and running low power experimental cell networks in their houses, questionable legality be damned.

OpenBTS/YateBTS/OsmoBTS and friends are useful here to spin up a working network and relive a happier time.

I've been meaning to get one of the tiny SDR cards like an XRTX and place it into a Pi or similar device and build a "mobile mobile hotspot" - LTE/5G in, 2G/3G out for old crap.

EDIT: I almost forgot, too. The N95 has Wi-Fi and a SIP client, so it's not completely useless even in 2026!

• ge96 an hour ago

N900 was a crazy phone, ahead of its time

https://www.youtube.com/watch?v=G9CFrJnCKqU

At that time I had a flip phone maybe a black berry curve so not aware of it

• Maxion 26 minutes ago

Laggy as hell and shit battery, but it was pretty sweet to be able to ssh into my own box lol

• jamesfinlayson 3 days ago

Impressive.

Shame Valve still hasn't open-sourced the GoldSource engine yet, though I suppose Nexon and the Sven Coop lead dev have paid licenses that they still want to extract value from.

• skotobaza 3 days ago

There is an open Half-Life 1 SDK on Valve's GitHub [1], not sure if it's missing something regarding the engine.

[1] https://github.com/ValveSoftware/halflife

• jamesfinlayson 3 days ago

Yeah that's just the game logic which has been out since 1999. The rendering/networking/animation/UI/sound etc stuff is all still closed source (though apparently there is a leak from a Counter-Strike Online developer circulating among private hands - some code was contributed to Xash3D which perfectly implemented a non-trivial scripting system which was suspicious enough that it was removed).

• redox99 24 minutes ago

What scripting system?

• inigyou an hour ago

Everything's open source in the age of LLM-assisted Ghidra...

• ljf 3 days ago

To me the Nokia N95 was close to a perfect phone, only the E61 or 62 then the E72 could beat it, especially for the price at the time.

I still like to think of a parallel time line where Symbian actually had a good and usable app store, and developers had been supported.

• app134 3 days ago

Teenage me would've killed for an N900 back in the day.

Went with an iPhone 3GS.

Still think about that from time to time. I don't regret it, per-se, as the jailbreak scene at the time was very exciting.

• tjoff an hour ago

N900 wasn't symbian, if that was what you implied.

It ran Maemo 5, and I still miss it even though I never owned one myself. Unfortunately Nokia fumbled everything.

• ezst 44 minutes ago

Went from E61 to N900 to pre³, least I can say is that neither modern Android nor iOS amazes me.

• jamesfinlayson 3 days ago

> developers had been supported

Before my time but I remember an old colleague saying how hard it was to find decent documentation for Symbian development.

• DenisDolya 2 days ago

Now instead of Doom we prescribe Half-Life. Is it worth waiting for the new rule "Half-Life works everywhere"?

• inigyou an hour ago

Probably not until it's open source. Quake 2 instead?

• deniska 42 minutes ago

Well, there's always… https://github.com/FWGS/xash3d-fwgs

• a3w an hour ago

332 MHz Dual ARM 11 ?! Half-Life ran smooth in Pentium 100 single core.

Then, they added Steam, and my Celeron 300 had trouble running it. Shit by Valve to coule games with a mandatory subscriber agreement. Even breaks EU law to "one-sided change" it again and again later, to keep access to your game library.

• iberator an hour ago

nope. 14fps on pentium 200mhz with 32mb ram in 512x400 or similar mode (640x480 was too much)