• XCSme an hour ago

Can't go over 19, seems to be a lot of RNG, sometimes pieces spawn around protecting each-other and you stuck between them, so not much you can do.

• kalx an hour ago

Impossible?

• XCSme 40 minutes ago

It is possible, just saying that I can't do it, and there's no logic behind it.

You just have to be lucky and stumble upon a sequence that allows you to surive.

The RNG is seeeded though, always same seed, so you can determinarically explore all moves and find some sequences that lead to higher scores.

• Doches 2 hours ago

There must be something in the water! I’ve been working on a (very different) chess-like roguelike, and just released the demo. Check it out if you’re a fan of weird chess puzzles, bad chess puns, and Hnefatafl!

https://store.steampowered.com/app/3856240/Pieces_of_the_Kin...

• justinbeaudry 2 hours ago

That's awesome! I've been working on nearly this exact same idea as a prototype in Godot. Looks like my work is done! ;-)

• Doches an hour ago

Ooh! I’d love to see that, or to have a chat and swap ideas. My email is in my profile if you’d be up for it.

• selimthegrim 2 hours ago

So, Battle Chess 2026?

• Doches 2 hours ago

You’ve got me; I was very much a Battle Chess addict once upon a time…

• WillAdams 2 hours ago

Charming!

Reminds me of Alice:

https://folklore.org/Alice.html

(which I played manically until I managed _1_ perfect game of --- still have the box/disk....)

• medbar 2 hours ago

Looks like enemy movements are deterministic, wonder how feasible it is to script this. Was able to increase my score by 4 points trying alternate lines near the end

• impendia 4 days ago

This is cool!

One suggestion: some way to tell what the enemy pieces are? Maybe a legend to the right of the board? I ended up discovering by trial and error.

• sandgraham 2 hours ago

Someone on the leaderboard got to 118? Would be fun to watch that replay.

• 16 an hour ago

That was me. The engine is deterministic so I wrote a beam solver for it. My score should've been 208 (pretty sure it could play forever; I capped the solver at a max time limit) but I messed up one of my moves (I was manually moving the pieces instead of submitting the final move list with curl).

• cowboy_henk an hour ago

It was a matter of time I suppose. Would love to see the solver!

• orsenthil 2 hours ago

Very nice. Enjoyed playing this. I know Chess, what is Roguelike here ?

• coldcity_again 2 hours ago

In the most general terms, a procedurally generated world with permadeath. The term's inspired by Rogue[1].

[1] https://en.wikipedia.org/wiki/Rogue_(video_game)

• joemi an hour ago

In this game, I think _some_ of the less general terms (stricter definition) also apply: turn-based movement, grid-based movement.

• fsddfsdfssdf 3 hours ago

Well done, Claude!

• cowboy_henk an hour ago

There is some polish with Claude over the past few weeks, but we wrote the engine over 10 years ago actually. Each piece moves using a modified version of A* to simply find the shortest path to Prince Chazz (the piece controlled by the player).

• foobarqux 2 hours ago

What is Rogue-like about this?

• tweetle_beetle 2 hours ago

You're right, it's just a puzzle game. Strange to use the theme of chess and change a queen into a prince too.

Pawnbarian is more chess-inspired than a chess themed, but actually rogue(lite)-like and very good.

https://j4nw.com/pawnbarian/

• joemi an hour ago

"Rogue-like" is the most over-used term these days. It now has almost no meaning, compared to what it used to mean.

• ChessGenome 2 hours ago

Very cool concept only annoying thing was I exited out of the instructions panel and then wanted to revisit it later but it seemed impossible

• fidrelity an hour ago

I think it can be reached through settings, then the question mark.

Explanation of the pieces would be nice too!

• alexhans an hour ago

Fun, responsive and intuitive. Congrats.

• egyptianblue 42 minutes ago

That was a lot of fun

• lxe an hour ago

Genuinely interesting, thank you.

• fhn 2 hours ago

no bad but the blue and red characters, I have no idea what they are

• joemi an hour ago

I think those are bishops, and they have different colors based on which color spaces they start on.

• ecesena 4 days ago

I think I found a mini bug. Say I do a score of 10. Then I change board. Then I die with score < 10. I still have 10 for that board. It makes it easy to cheat the leaderboard :) Fun game!

• NickC25 an hour ago

Big chess fan here.

This is great!

• 55555 3 hours ago

This is really really awesome

• docheinestages an hour ago

This is amazing!

• pjm331 2 hours ago

great game well done i could easily play this for far too long

• heyarviind2 4 days ago

This is really cool, bookmarked it

• explosionpunch 7 hours ago

This is really fun and intuitive. Pretty, too. What did you build it in?

• rahatkabir 2 hours ago

i played some minutes, cool

• Calgaryp 4 days ago

Really fun !

• akira_dev 3 days ago

This is so cool bro